Category Archives: Uncategorized
Updating Chivalry 2 Nitrado Map settings using Powershell and OAuth2.0 Lifetime Token
Support at this time does not allow setting the server password for access (Must be done through the Web interface using Username and Password auth), nor adding users to ban list / kicking players (must be done inside the Chivalry console itself during gameplay).
C++ Memory Manager
Modifying a VB dictionary by ref
When the requirement of modifying data passed to a function, setting the type of the object to a Class will always pass ByRef in visual basic, however, swapping to a “structure” will make such values read-only after setting and the values will be unassignable.